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About Candidate
I love horror games, but I’ve noticed something over the years that feels almost contradictory.
The part I remember most is rarely the ending.
It’s usually the beginning.
Not the dramatic finale. Not the final boss. Not the big reveal that explains everything.
It’s that first hour when I know almost nothing.
The first hour when every sound matters, every shadow feels suspicious, and every door seems like a terrible idea.
For many horror games, the opening is where the magic happens.
And sometimes the more answers a game gives me, the less frightening it becomes.